Founder/Executive Director, is an educator with over 20 years experience teaching students and teachers. She founded Tech Kids Unlimited in 2009, after realizing that her son who learns differently, loved technology but wasn’t being exposed to it during the school day. She is on the faculty at NYU-Tandon School of Engineering in the Department of Technology, Culture & Society. She consults on special needs, education, art and technology programs at cultural and community organizations.
Director of Operations and Marketing, is a graduate of New York University Tandon School of Engineering. She holds a B.S. in Integrated Digital Media and is interested in the intersection of art and technology.
Education Specialist, is a Media Arts Educator and Photographer living in Brooklyn, NY. She is a candidate for a M.A. in Youth Studies at CUNY School of Professional Studies and holds a B.A. in Visual and Media Arts from Emerson College. She has been teaching in non-traditional education environments and NYC schools for 7+ years, and her teaching philosophy is built on inquiry-based, hands-on, youth-participatory learning.
Community & Creative Tech Producer, is Brooklyn based artist and educator. They especially enjoy teaching the principles of design thinking and creative coding. They graduated from New York University with a MS in Integrated Digital Media and a MM in Music Composition and Theory.
Researcher & Evaluator, is a current doctoral student of Human Development at The City University of New York with a primary focus on Autism Spectrum Disorder, children’s development of early social-cognitive milestones, and the role that parents and peers play in fostering these milestones.
Development Strategist, has more than 20 years experience fundraising for NYC not-for-profits.
Technology Associate, Mark Bosz, is an educator, artist and animator who holds a B.A. in Computer Animation and Music Composition/Production from Hampshire College. He is fascinated by technology’s ability to create experiences that appear to transcend what is possible in the natural world.
Co-Creator of TKU, is a 19-year-old high school student who loves technology. He enjoys playing video games, creating videos and coding. He has his own YouTube channel which has received over a million hits.
Micah Moses, Job Coach, is a graphic artist who works in design, illustration, video, audio and fine art. He has managed and helped develop creative as well as commercial projects.
Board of Advisers
Ph.D., Assistant Professor, Psychology, College of Staten Island & Hunter College Graduate School. She uses a multi-method participatory approach to investigate strengths and weaknesses associated with ASD across the lifespan, including relations between early attention and later linguistic and adaptive skills. She developed and directs Building Bridges Project REACH (a mentorship program for autistic college students and students with other disabilities) and an associated online autism training. She is the Director of CSI’s Advanced Certificate Program in ASD.
Vice President, Macquarie Group
Director, Special Needs Parenting, Professional & Support Programs, The JCC in Manhattan
Jeremy is a web developer and entrepreneur with a knack for solving challenging problems. After founding three startups, he joined Roam & Wander where he now build apps, websites, and services for a variety of companies.
Assistant Vice President, Barclays
J.D., Special Needs Attorney
Director of Investor Relations, BlackRock
Board of Trustees
Head of Business Development, GIPHY.com
Engineering Director, Google
J.D. Secretary, IP Attorney
Ph.D. Composer and Director of the Integrated Digital Media Program at NYU Tandon School of Engineering
Dr. Jonathan Hill
DPS, Dean, Seidenberg School of Computer Science at Pace University
Speech/Language pathologist and Adjunct Professor at Pace University
Vice President, Data Science & Analytics, BlackRock
Director, Quantitative Strategy at Capital One
David L. Platzer
Ph.D. Candidate in Anthropology, Johns Hopkins University (Field: Technology & Autism) & Research Fellow Berggruen Institute
Founder/Director, Tech Kids Unlimited, Adjunct Professor, NYU Tandon Integrated Digital Media Program
Creative Technologist & Consultant
is an artist and musician, as well as a recent graduate of NYU Gallatin. Raymond is interested in multimedia tech art and finding creative ways to relate to people.
Jose Deschamps is currently attending Parson The New School Of Design, acquiring a degree in Design & Technology. His body of work discusses relevant societal topics about social and political issues, often referencing experiences in underserved communities. He finds the game design medium most compelling due to the inherent nature of it immersing the user.
Counselor, is a current student at New York University studying Computer Science. He has worked at various start ups and has extensive experience working with youth.
John Mulcahy is currently working towards his undergraduate degree in Computer Science, attending Pace University. His skills include mobile, web, and game development, and he spends much of his time using these skills to educate the youth in the wonderful world of technology.
currently attends New York University for his undergraduate degree in Integrated Digital Media. Lucas uses his skills and experience in programming, web development, video production and digital design to help educate the youth in the ever-growing fields of technology.
Alec is a 3D modeler for fun and a senior by trade. Having attended TKU for over 4 years, he has gained skills in Photoshop, Python, and other general graphic design programs. He enjoys gaming, programming, and disassembling programs from the inside out to see how they work. As a career, he has aspirations of becoming a therapist and helping children with learning disabilities like him.
Jack is a 20 year old who attends Winston Prep Transitions. His interests include editing, TV, video games, traveling, and trains. He is currently considering options for a career. He looks forward to learn more about Photoshop and Premiere.
John Erik is a 19 year old who graduated from the Summit School. Their interests include (but are not limited to) music composition, programming, electronics, computers and computer aided design (at the moment). As for their career goals, they can’t really put a pin on any exact goal. However, they strive to challenge themselves to learn new things all the time so they can be as flexible in the future as possible. As such, they hope this internship can expose them to as many new skills as possible along with refining skills they already have.
Masghana is a 19 year old attending Winston Transition. Masghana likes coding, 3d printing, and stop motion animation. He hopes to learn more about careers and to be more comfortable on the computer by attending this internship.
Rhyan is a 18 year old who attends Winston Transitions. His interest include using GarageBand to make music. He hopes to become a computer engineer and a professional music producer in the future.
Sam is a 17 year old senior in the Summit School for 4 years, and his interests include designing and programing in computers. His goals include becoming a game designer either for user interface or character design and know the fundamentals and complexities of technology. His college major would either be in graphic designer or computer science.
Sarah attended Averon Academy. She likes to do graphic design work, art, baking. She graduated from high school and wants to go to college. She is 21 years old.
Jandelyn M. Bonilla
Jandelyn is a current masters student at Hunter College Silberman School of Social Work.
is a current occupational therapist graduate student at NYU Steinhardt’s Department of Occupational Therapy.
Malissa Pansa-ad is a Masters of Social Work candidate at the NYU Silver School of Social Work. Her interests lie at the intersection of technology, social media, and mental health in young people, especially in communities of color. She aspires to have a private clinical practice working with individuals, couples, and families on their challenges in authentically connecting and communicating with themselves and each other in such a tech-driven society. Having grown up as one of the last generations without the internet, Malissa is uniquely positioned to understand both the positive and negative impacts of tech and social media as they relate to mental health.
Kristin Pleines, LCSW is a doctoral candidate at the NYU Silver School of Social Work. She has worked with children and families in various settings, including therapeutic foster care, an in-home program for children with Autism, and a transitional domestic violence shelter. Kristin currently works in private practice. In addition to working with children with Autism and their families, Kristin also specializes in trauma, attachment, and play therapy. Kristin is also an instructor in NYU’s MSW program, and she enjoys sharing her passion for social work with students and supervisees.
Tech Teaching Artists
is a graduate of the Integrated Digital Media, B.S. program at New York University Tandon School of Engineering.
Visual Designer and Creative Technologist. She is currently a graduate student at NYU Tandon School of Engineering’s Integrated Digital Media Program. She currently works for the advertising agency, OGILVY & MATHER where she works on various client projects.
Jessy Jo Gomez
Jessy Jo is an alumnus of Parsons the New School for Design where they majored in Design & Technology. They teach Coding, Game Design, Media, and other subjects at various youth organizations across NYC.
User Experience Designer, and Creative Technologist. Davon received his BS in Communication and Advertising and he is currently a student at New York University Tandon School of Engineering where he is working on his masters in Integrated Digital Media.
Software developer with a B.A. in Computer Science from Hunter College. Systems thinker, specializes in programming.
Counselor, is a graduate student at the interactive telecommunications program (ITP) at NYU where she creates interactive play like art, using cutting edge technology (coding, Augmented Reality, Virtual Reality, physical computing, video and animation).